Gamified UK News
Posts By: Andrzej Marczewski
Germany’s Blloon launches in UK

E-reading platform Blloon launched in the UK today (22nd October), with titles from publishers such as Allen & Unwin, Faber and Profile. The German company founded by Txtr boss Thomas Leliveld plans to target young people who “read up to 12 books a year”. As The Bookseller reported last month, the company launched in beta […]

Tech Conference Bingo

Breaking News Instant alerts for the biggest news TNW Weekly The best of the week, handpicked every Friday Daily Top stories The most shared stories of the day Info about future TNW products …read more

How do video games affect our brain’s multi-tasking features?

This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff. Those who’ve read my previous articles know that I’ve become particularly interested in gaming this year – especially the effects that certain rapid flashing games can have upon a person’s brain. Only […]

The ‘new-platform’ model – an alternate path for indies

Road Not Taken was an unusual game for Spry Fox. The company usually makes free-to-play titles, and had early success with games for mobile devices like Triple Town. But Spry Fox’s entire model is built upon investing in new marketplaces, and Road Not Taken would be the first big console push for the company. That […]

Every child should learn to program, but not necessarily how to code

I am a proud geek and father of three young children. I taught myself to code Basic at the age of 12 on my father’s Commodore 64, and I actively encourage my children to be enthused by the notion of building with digital tools. But I don’t necessarily agree with the notion that every child […]

Updated: Best tablet 2014: Our top 10 ranking

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Ubiquity of Social Media to Drive the Global Gamification Market from 2014 to 2018: -

TechNavio projects the Global Gamification Market to grow at a CAGR of 68.4 percent from 2013-2018. London, United Kingdom, October 02, 2014 –(– TechNavio, a global tech-focused research firm has announced the publication of its market research report on the Global Gamification Market 2014-2018. About Gamification Gamification is the process of implementing game mechanics into […]