Gamified UK News
Posts in category: game design
What Alibaba really teaches us about the world

We all need to face up to the fact that there is competition in every kind of industry, even in those where Western professionals used to enjoy some sort of protection Alibaba is based in Hangzhou, China; its founder, Jack Ma, will make an immense fortune from the online retailer’s float, the world’s largest ever. […]

Gamification: It’s All About Engagement

Dr. Karl Kapp, a noted author and faculty member at Bloomsburg University’s Institute for Interactive Technologies (IIT) recently visited JPL to talk to our team about gamification. Gamification is using game-based approaches and elements in order to engage an audience. Before his session, he spoke to us about why the popularity of gamification is growing […]

Rovio teams up with Room to Read to promote global literacy | Games industry news

Players of Angry Birds Epic are now able to donate to literacy charity Room to Read by buying an in-game item. In honour of International Literacy Day, which took place on September 8th, Angry Birds Epic is for the next two weeks offering players the chance to purchase a Good Deeds coin for $3.99 In […]

How can governments engage citizens via ICT? | Digital Agenda for Europe

Capturing citizens’ attention and engaging them in meaningful ways remains a challenge for many governments. The rise in popularity of social media however has made interaction and communication with citizens accessible and lowered the threshold to do so. How do we stimulate government participation and citizen engagement via ICTs? Potential areas of discussion: New approaches […]

Frontiers | Leveraging the “mad genius” debate: why we need a neuroscience of creativity and psychopathology

1Psychology, Harvard University, USA In this opinion article, I summarize the so-called “mad genius” debate and suggest a way to reframe the issue so that it can benefit the field rather than divide it. As others have pointed out, creativity cannot effectively be studied as an overarching entity; it must be broken into smaller pieces […]