Gamified UK News
Posts in category: general
Oculus acquires RakNet, will hold developer conference in Hollywood

Oculus VR, maker of the Oculus Rift virtual reality headset, made several announcements Monday morning. First up, the Facebook-owned company said it acquired the networking middleware systems provider RakNet and will open source its C++ class library. RakNet’s technology has earned popularity among both indie developers (Oculus included) and mainstream companies like Mojang and Sony […]

Toward a Better User Experience

Product developers have long used interaction design as a powerful tool in developing new products and addressing the needs of their customer base. Historically, medical technology development has been driven by an engineering focus on technical features and functions, but that is beginning to change. While designing products based on feedback from end users and […]

Groundbreaking Alliance Brings Together Top Higher Education Game Design Programs

ASPEN, Colo., July 1 — The Entertainment Software Association issued the following news release: The Higher Education Video Game Alliance (The Alliance), launched today at the Aspen Ideas Festival, will provide a platform for leading academics to showcase the critical role video game programs are playing in educating and preparing students for the 21st century […]

Gamasutra: Richard Dansky’s Blog – Screw Narrative Wrappers

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. And here is why I hate the term “narrative wrapper”. What is a wrapper? It’s something that’s put around an object, not intrinsically part […]

Content Loop | The only continuous source of technology and business news

07/03/2014 We all love productivity hacks here at Lifehacker and getting stuff done, but this quote from Brain Pickings’ Maria Popova reminds us that being present and savoring our lives is an even more worthy pursuit. The actual quote, from Brain Pickings’ roundup of the most important lessons from the… …read more Via: Content Loop […]

Game on: The science behind gamification and increased sales

When Ryan Casey, manager of global curriculum development at American Medical Systems, informed the company’s sales force that it was implementing a gamified mobile platform to help with their skill building he wasn’t exactly met with a resounding corporate cheer. “They basically told me they thought it was BS at best and a way to […]