Browsing posts tagged: general
Toward a Better User Experience

Product developers have long used interaction design as a powerful tool in developing new products and addressing the needs of their customer base. Historically, medical technology development has been driven by an engineering focus on technical features and functions, but that is beginning to change. While designing products based on feedback from end users and […]

Content Loop | The only continuous source of technology and business news

07/03/2014 We all love productivity hacks here at Lifehacker and getting stuff done, but this quote from Brain Pickings’ Maria Popova reminds us that being present and savoring our lives is an even more worthy pursuit. The actual quote, from Brain Pickings’ roundup of the most important lessons from the… …read more Via: Content Loop […]

Gamasutra: Richard Dansky’s Blog – Screw Narrative Wrappers

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. And here is why I hate the term “narrative wrapper”. What is a wrapper? It’s something that’s put around an object, not intrinsically part […]

Game on: The science behind gamification and increased sales

When Ryan Casey, manager of global curriculum development at American Medical Systems, informed the company’s sales force that it was implementing a gamified mobile platform to help with their skill building he wasn’t exactly met with a resounding corporate cheer. “They basically told me they thought it was BS at best and a way to […]